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- Short: Games Master System V0.9B (user files)
- Author: paul@ethos.co.nz (Paul Manias)
- Uploader: paul@ethos.co.nz (Paul Manias)
- Version: 0.9
- Type: dev/misc
- Replaces: dev/misc/gms_user.lha
-
- ---
- This is the user archive for GMS. If you are a developer, you will need
- to download this file as well as gms_dev.lha
- ---
-
- TITLE
-
- Games Master System
- (GMS)
-
-
- VERSION
-
- 0.9B (Released December 1997)
-
-
- AUTHOR
-
- Paul Manias (paul@ethos.co.nz)
-
-
- DESCRIPTION
-
- The Games Master System is a developers kit that is aimed at
- enhancing the functionality of the Amiga OS, with emphasis on games
- programming. It is based on the Amiga shared library standard,
- so will work with any programming language such as C, Assembler,
- E, Basic etc.
-
- The system can be ported across to other platforms besides the
- Amiga, and in future GMS programs could be run on other platforms
- without recompilation (CPU's must match or they have to be
- emulated).
-
- Here are just a few of the features:
-
- - Object Oriented kernel design.
- - Fast blitter functions, including CPU assisted blitting.
- - In-built proportional fading functions.
- - Sound support, includes intelligent channel play-back.
- - Support for raster/copperlists with built-in special FX.
- - External structure and object pre-processing, allows user
- editing of program data.
- - Dynamic resource allocation.
- - Support for all kinds of input devices (joysticks, joypads etc)
- - An official system debugger is provided.
- - A preference program that allows editing of things such as
- default screen dimensions, resolutions, mode promotion etc.
- - Multi-tasking and screen-switching is supported.
-
- The system has a very modern design and includes full resource
- tracking and safe task destruction features. A debugger has been
- included which GMS functions co-operate with, so there is no need
- for special patches or debugging tools. Functions are written
- with garbage protection features and where possible, software
- based memory protection. GMS can recover from many programming
- errors that usually result in software failures.
-
- Full documentation and 320k of example source in C, Assembler and
- E is included within the developer archive.
-
-
- SPECIAL REQUIREMENTS
-
- GMS will take up 1.6 megs of space on your hard-drive and runs in
- less than 100k of memory. There are no must-have requirements, but
- an AGA Amiga is necessary for about 5% of the demos. KingCON or
- any other enhanced shell with a scroll back buffer is desirable for
- running IceBreaker.
-
-
- AVAILABILITY
-
- GMS is available on all up to date Aminet sites, for example:
-
- ftp://ftp.wustl.edu/pub/aminet/dev/misc/gms_dev.lha (450k)
- ftp://ftp.wustl.edu/pub/aminet/dev/misc/gms_user.lha (230k)
-
- Developers will need both archives, Users will only need the second
- archive.
-
-
- PRICE
-
- This beta version is free.
-
-
- DISTRIBUTAILITY
-
- This version is freely distributable. The Games Master System is
- (c) Copyright 1996-1997 Paul Manias / DreamWorld Productions.
-
-
- ============================= Archive contents =============================
-
- Original Packed Ratio Date Time Name
- -------- ------- ----- --------- -------- -------------
- 6252 4140 33.7% 09-Dec-97 22:18:08 +StartDPK
- 865 447 48.3% 23-Dec-97 20:45:14 +Copyright.txt
- 1708 1007 41.0% 16-Dec-97 21:43:20 +BouncingBobs
- 535 261 51.2% 06-Sep-97 16:29:26 +BouncingBobs.info
- 1604 833 48.0% 16-Dec-97 22:07:34 +Colourbars
- 1100 664 39.6% 16-Dec-97 22:07:38 +Colourlist
- 26426 7215 72.6% 13-Apr-97 13:58:52 +Background16.iff
- 37218 12859 65.4% 13-Apr-97 13:58:50 +Hires16.REKO
- 304 204 32.8% 09-Dec-97 22:34:56 +OBJ.Screen
- 424 257 39.3% 15-Dec-97 22:09:02 +OBJ.Worm
- 18694 2687 85.6% 18-May-97 11:32:58 +PIC.Blocks
- 6972 861 87.6% 20-Sep-96 16:35:28 +PIC.Circle
- 29874 17299 42.0% 25-Aug-96 23:07:48 +PIC.Green
- 2930 1256 57.1% 26-Mar-97 17:27:12 +PIC.HRPulse
- 13870 8749 36.9% 09-Nov-92 12:36:52 +PIC.Loading
- 10658 5557 47.8% 01-Jul-80 04:42:20 +PIC.Pic640x256
- 1614 791 50.9% 28-Mar-97 17:13:08 +PIC.Pulse
- 11772 2849 75.7% 07-Dec-96 21:13:08 +PIC.Rambo
- 43526 29422 32.4% 30-Jun-80 06:54:56 +PIC.Yattering
- 7968 207 97.4% 20-Sep-96 16:36:46 +RAW.CircleBob
- 2112 668 68.3% 21-Jul-96 13:48:04 +RAW.CircleSpr1
- 2112 970 54.0% 21-Jul-96 13:48:26 +RAW.CircleSpr2
- 2112 933 55.8% 21-Jul-96 13:48:50 +RAW.CircleSpr3
- 2208 691 68.7% 29-Mar-96 13:10:22 +RAW.Sparkie
- 2208 588 73.3% 22-Jul-96 17:18:42 +RAW.Sparkie32
- 7532 6049 19.6% 26-Jun-91 01:52:58 +SND.Explosive
- 4074 3611 11.3% 05-Dec-96 17:45:04 +SND.Rambo
- 4830 3676 23.8% 23-Sep-87 14:26:22 +SND.Sparks
- 844 585 30.6% 16-Dec-97 21:49:26 +GreenFade
- 535 261 51.2% 06-Sep-97 16:29:26 +GreenFade.info
- 1340 939 29.9% 16-Dec-97 21:41:36 +Julia
- 1000 733 26.7% 16-Dec-97 21:48:56 +Morph
- 1812 1068 41.0% 16-Dec-97 22:33:24 +PixelList
- 2796 1498 46.4% 16-Dec-97 21:45:52 +Pobs
- 1380 826 40.1% 16-Dec-97 21:40:18 +RainingBobs
- 1380 853 38.1% 16-Dec-97 21:34:58 +RamboWorm
- 920 623 32.2% 16-Dec-97 21:34:06 +RandomPlot
- 1512 917 39.3% 16-Dec-97 21:52:22 +ResizeWorm
- 535 261 51.2% 06-Sep-97 16:29:26 +ResizeWorm.info
- 1128 740 34.3% 16-Dec-97 21:51:30 +ScrollMemory
- 3184 1368 57.0% 16-Dec-97 21:45:30 +Stars4
- 9444 1098 88.3% 16-Dec-97 21:14:06 +Transparent
- 535 261 51.2% 06-Sep-97 16:29:26 +Transparent.info
- 844 592 29.8% 16-Dec-97 21:48:30 +WhiteFade
- 0 0 0.0% 10-Jul-97 22:17:56 +
- 0 0 0.0% 10-Jul-97 18:44:20 +
- 0 0 0.0% 15-Jul-97 20:43:50 +
- 22012 11366 48.3% 12-Dec-97 23:40:56 +dpkernel.library
- 26 23 11.5% 17-Dec-97 22:50:46 +general.prefs
- 1100 483 56.0% 17-Dec-97 22:50:46 +screens.prefs
- 26 23 11.5% 25-Dec-97 20:53:42 +general.prefs
- 1100 483 56.0% 25-Dec-97 20:53:42 +screens.prefs
- 2024 1000 50.5% 23-Dec-97 20:56:36 +Questionnaire.txt
- 0 0 0.0% 10-Jul-97 18:44:18 +
- 0 0 0.0% 01-Mar-96 00:00:00 +
- 1084 773 28.6% 14-Dec-97 12:19:52 +000.CPU1
- 712 526 26.1% 14-Dec-97 10:52:38 +020.Simple
- 0 0 0.0% 01-Mar-96 00:00:00 +
- 0 0 0.0% 01-Mar-96 00:00:00 +
- 0 0 0.0% 11-Oct-97 00:00:00 +
- 19876 10107 49.1% 14-Dec-97 10:41:28 +mod.blitter
- 2496 1650 33.8% 18-Dec-97 23:12:00 +mod.cards
- 8212 4387 46.5% 16-Nov-97 15:17:20 +mod.files
- 1920 1181 38.4% 16-Dec-97 23:08:40 +mod.joyports
- 3832 1982 48.2% 12-Dec-97 23:35:56 +mod.keyboard
- 1888 1195 36.7% 10-Dec-97 20:51:54 +mod.objects
- 4668 2809 39.8% 14-Dec-97 19:09:10 +mod.pictures
- 15052 8545 43.2% 16-Dec-97 21:32:58 +mod.screens
- 10028 5588 44.2% 01-Nov-97 21:33:44 +mod.sound
- 1424 971 31.8% 18-Dec-97 22:55:14 +DBLNTSC
- 1424 971 31.8% 17-Dec-97 22:48:48 +DBLPAL
- 1756 1171 33.3% 17-Dec-97 22:44:18 +NTSC
- 1800 1204 33.1% 17-Dec-97 22:49:32 +PAL
- 1416 966 31.7% 18-Dec-97 22:55:36 +VGA
- 0 0 0.0% 01-Jan-97 00:00:00 +
- 0 0 0.0% 01-Jan-97 00:00:00 +
- 140 103 26.4% 02-Mar-96 00:00:00 +ref.bitmap
- 140 99 29.2% 02-Mar-96 00:00:00 +ref.cardset
- 144 107 25.6% 02-Mar-96 00:00:00 +ref.joydata
- 124 93 25.0% 18-Oct-97 21:01:04 +ref.keyboard
- 160 124 22.5% 09-Dec-97 22:52:54 +ref.objectfile
- 168 130 22.6% 02-Mar-96 00:00:00 +ref.picture
- 140 101 27.8% 02-Mar-96 00:00:00 +ref.screen
- 140 101 27.8% 02-Mar-96 00:00:00 +ref.segment
- 160 128 20.0% 02-Mar-96 00:00:00 +ref.sound
- 0 0 0.0% 24-Jul-97 21:36:36 +
- 1666 850 48.9% 13-Sep-97 15:52:08 +USER_Installation.txt
- 761 426 44.0% 23-Dec-97 21:01:58 +USER_README.TXT
- 31912 12558 60.6% 18-Nov-97 20:26:06 +general.mod
- 33536 12789 61.8% 22-Oct-97 16:13:40 +GMSPrefs
- 8440 3360 60.1% 26-Apr-97 13:35:18 +GMSPrefs.guide
- 1817 673 62.9% 11-Nov-96 22:18:08 +GMSPrefs.guide.info
- 866 371 57.1% 03-May-97 21:53:42 +GMSPrefs.info
- 35952 13990 61.0% 05-Oct-97 20:17:52 +screens.mod
- -------- ------- ----- --------- --------
- 500833 230781 53.9% 27-Dec-97 18:52:38 94 files
-